Tag: Discordianism

Review: Cyber Spellbook, by Sirona Knight and Patricia Telesco

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The Cyber Spellbook: Magick in the Virtual World, by Sirona Knight and Patricia Telesco
New Page Books, 1564145824, 2002

I have read books by both Ms. Knight and Ms. Telesco before and have found them to be useful works. They have covered lots of useful, basic information. While the current offering has the same concept, I have a few problems with it.

Before I begin to discuss the shortcomings of this book, let me reassure people that, like most of the offerings I have read from New Page Books, it is book which has many good points, and which will stimulate you to think in ways which are (at times) quite unconventional.

My first problem with this book is the title. Throughout, the material refers only minimally to what I consider to be “cyber” topics. I asked my son, who is totally non-magickal in his outlook, what he thinks of when he hears the word “cyber.” Being a child of the computer age his response was immediate: “The Internet.” That is also the first thing I think of. Yet throughout this book, there is little mention of the Internet (or even the computer). Nor is it a spellbook, since only about the last 50 pages actually are dedicated to spells. While they are interesting, they hardly qualify as “cyber” spells.

Although they constantly use the phrase “Cyber Witch,” in my opinion they could just as easily (and more accurately) have used the phrase “Modern Witch” or “Techno Witch.” This work focuses more on the uses of modern technology in general, than on the use of cyber space, which is what I expected from the title.

On page 14 the following statement is made: “The ancient alchemists concerned themselves chiefly with taking ordinary metal and turning it into gold.” This statement, coming from individuals who should know how to “read between the lines” bothers me. It is such a gross misrepresentation of alchemical work that I don’t even know how to respond. Transmutation of base metal into gold was only the “cover story” used by alchemists in order to get the funding for their real work.

The authors remind the reader, early on, that personal feelings about a spell are far more important than the “proper” items according to some general correspondence list. In fact, they encourage the reader to make up their own correspondence list, which is something I highly recommend. You could start with a “standard” list (available in many books dealing with magick) and tweak it by substituting items with personal significance as you discover them.

Their ritual suggestions border on the Discordian, insofar as the symbolism is concerned, and this is a refreshing change from the overly serious (and dare I say, pompous) attitude displayed by many magickal workers and authors.

I ran into another problem on page 27, where it is stated “initiation implies some type of groups acceptance or training.” Although, in my experience, initiation can signal such, it can also be an occurrence between two individuals, with no group involvement. Many perceive initiation to be a “connection” to a magickal current.

The list, on pages 32 and 33 on determining if you are a Cyber Witch is a paraphrase of “You Might Be a Techno Pagan if” which has been circulating for a number of years on the Internet. It might have been nice to acknowledge this, although since it is an anonymous compilation, they were under no obligation to do so.

On page 113 the authors state “Most Cyber Witches celebrate the eight Solar Sabbats that mark the annual cycle of the seasons.” I have a minor problem with this statement, since only four of the Sabbats are actually Solar in nature and orientation (the Solstices and Equinoxes). The other four Sabbats are agricultural in nature. It’s a minor point, but one which I feel is significant.

Then, on page 117, they say “Most Cyber Witches coordinate their spells with the cycles of the moon called the Esbats.” In twenty-five plus years of working in the Craft community, this is first time I have ever heard the lunar CYCLE referred to as an Esbat. The rituals celebrating the Full Moon, surely, but the lunar cycle itself? Never.

This is not a spellbook, since it contains very little in the way of spells. It is a good book to encourage folks to look at the modern conveniences many of us take for granted, and to see how they relate to our spirtual paths and pursuits.

Chapter Five (Cyber Spells) starts off with one of the most important admonitions, and in my opinion, one that I feel is frequently forgotten. They remind us that we need a personal connection to the symbols used. If it doesn’t work for you on some level, it may work against you.

One item they failed to reinforce in this chapter is the need to keep records of the work you do, so you can evaluate effectiveness at some later time.

Unfortunately, the more I read of this book, the more disagreements I had with it. In the section of Divination on page 139, the authors say, “If you don’t like a particular reading, just keep clicking on until you do.” As one who has ignored readings that didn’t suit me (much to my personal regret), I have to call a halt here. If you don’t like the results of a particular reading, then perhaps you shouldn’t have asked the question. Of course, you could do further readings to clarify some points, but to “just keep clicking” until you are happy with the results is a bad idea.

On page 174 they tell the reader to “inscribe the rune of protection on it (it looks a bit like a capital Y).” They then suggest using another series of runes, but give no descriptions of them. In my opinion, they should have included illustrations of the runes in question. Not everyone is familiar with the runes.

Once again, New Page Books, and these authors in particular, have given the reader a different slant on things. Their approach is unconventional, but eminently practical. It is unorthodox and thought provoking. It will, most likely, spark unusual connections and approaches. As long as the reader is aware it is less about cyber-space, and more about technology in general, it is a book well worth purchasing.

Discordian Magick

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-><- -><- -><- -><- -><- -><- -><- -><- -><- -><- -><- -><- -><-
 The Principles of Discordian Magick - A Very Loose Discussion
 A document to be included in the forthcoming _Confunomicon_
 by Lord Falgan, F.M., K.S.C. Novus Ordo Seclorum Erisium
-><- -><- -><- -><- -><- -><- -><- -><- -><- -><- -><- -><- -><-

…dedicated to The Prettiest One…

Okay, this is a discussion on magick, eh? Whoa, like, conjuring demons, throwing hexes, and predicting the futunre? Manipulation of the Hodge/Podge to TOTAL WORLD DOMINATION?! No. First off, any demons that might be around aren’t gonna waste time with Discordians (they’re after the Greyfaced Religions, ’cause the guilt they can lay on them…). Throwing hexes is painful, and bad for the joints. And if you are worried about the future, and world domination, then you have no business trying out magick anyway. So, like, what is Discordian magick, eh? Okay, Discordian Magick is a way in which the Discordian practicing it (called a Phool) to either add to or create Eristic Vibes or to deflect or destroy Aneristic Vibes.

Some Terms:

Vibes: Psycho-emotional energy given off be humans and other creatures.

Eristic: Pertaining to Eris; pertaining to chaos in general.

Aneristic: Against Eris; pertaining to order in general.

Phool: one who is aware of the presence an actions of Vibes and uses Discordian Magick to manipulate the same

Face: An aspect of Discordian Magick; the category of magick

Nature: The end-product of Discordian Magick

Hodge: The pseudo-Zen force of Order in the world

Podge: The pseudo-Zen force of Chaos in the world

The Doctrine: things have a tendency to work out ok in the end

Ju-Ju: The “aftershocks” of Discordian Magick; the long-term effects.

The Sacred Chao: The image of the Hodge and Podge.

Greyface: One who unconsciously generates Aneristic Vibes.

THEM: A group who consciously generates Aneristic Vibes; Phools gone Greyface.

Discordian: One who unconsciously generates Eristic Vibes.

Norm: A normal, vibe-unaware, guy-on-the-street. Typically Aneristic, due to the great amount of ambient Aneristic Vibes in the world.

Vibes: what they be.

Okay, vibes are like energy which is given off by all creatures. You may know of Vril or Kirlian Aura or Alpha Waves or some other nonsense. Vibes may or may not be them, its really not important. What IS important is that they exist, and if they exist, then they can be manipulated and created and destroyed. (Destroying waves can be bad Ju-ju. Be careful.) How do we know vibes are there? Because, if you open up, you can feel them. You’re being hit by them all the time, just most people aren’t aware of them. Next time someone is being extremely chaotic, notice how that person’s actions and presence affect you… the same for someone being extremely ordered. Sometimes, the vibes can change your mood, your attitude, even y our health. So, now that I know the vibes are there, what can I do with them? Okay, eh? So, there are two basic kinds of vibes: Eristic and Aneristic. Eristic Vibes are pulses of chaotic energy, while Aneristic Vibes are pulses of ordered energy… this means the fundamental concepts of chaos and order, not the waves themselves. (I.E. if vibes have a structure, both Eristic and Aneristic probably have the same structure. It is the kind of energy which differs, not the structure.)Eristic Vibes USUALLY cause Chaos, Discord and Confusion (the first three Faces (q.v.)) and Aneristic Vibes USUALLY cause Beurocracy and Aftermath (the last two Faces). I say USUALLY because, like most things, there are several occasions when the five will cross over. A Phool must learn to appreciate the spinning of the Chao, and the counter-push-pull of the Hodge and Podge, and learn when Eristic Vibes are needed, and when Aneristic Vibes are needed. As a very general rule, the world needs more Eristic Vibes… there are far more Greyfaces in the world than there are Discordians.


Okay, eh, Discordian Magick is not exempt from the Law of Fives. There are five facets to Discordian Magic, just like the five faces of a pentagon. Ergo, to keep in line with this analogy, these aspects of magick have been termed “Faces”. The 5 Faces are, naturally: Chaos, Discord, Confusion, Bureaucracy, and Aftermath.

              Aftermath    #     #    Chaos
                        #           #
                     #                 #
                      #               #
                       #             #
           Bureaucracy  #           #  Discord
                         #         #
                          # # # # #

When a Phool manipulates Vibes, the method in which the Vibes are manipulated is defined by the Face.

Some brief explanations:

Chaos: Vibes manipulated within the Face of Chaos, generally speaking, are designed simply to increase the amount of Eristic Energy in the area. Chaos magick is specifically unorganized, and often purposeless. It is used to change mood, tone, and is also a way to banish Greyfaces.

Discord: Vibes manipulated within the Face of Discord are deigned to affect large numbers of Norms, and sometimes Greyfaces. It is the second most destructive form of magick, and requires care in its use. It causes Norms to act in ways they would not normally, often for reasons they do not fully comprehend.

Confusion: The most common form of magick, Vibes manipulated within the Face of Confusion is a Discordians primary weapon against Anerism. It is a subtle form of magick, designed to gradually wean norms and Greyfaces from their hopeless addiction to Aneristic Vibes.

Beurocracy: Vibes manipulated within the Face of Beurocracy must be treated with care, as they can easily slip into Aneristic ones instead of Eristic. Bureaucratic Magick is designed to affect a large number of Norms into unconsciously succumbing to Eristic Influence. When used especially well, this form of magick is particularly effective against Greyfaces, as they may not even know that they are being manipulated.

Aftermath: Vibes manipulated within the Face of Aftermath are the most dangerous tool a Phool can use. They are by far the most destructive, and involve a permanent destruction of Vibes, and a ceasing of the Spinning of the Chao. Aftermath Magick is serious stuff. It means a closing and a termination of Energy. Don’t use this stuff unless you’re, like, really sure of yourself and are prepared to accept responsibility for the Ju-Ju you may cause.

Nature, eh?

The Nature of Magick is not really an integral part of the Magick, but it helps the Phool to classify the effect his magick will have on the world. There are many natures, but some of the basic ones are:Creative: Designed to create ambient vibes. Usually called “Eristic Creative” or “Aneristic Creative”.

Destructive: As Creative, but designed to destroy the vibes in question.

Anti-Greyface: Countering Aneristic attacks by Greyfaces, or planting seeds of Chaos in their subconscious.

Personal: Magick designed to alter the Phool’s own moods, feelings, and attitudes. Helps recover from Aneristic attacks.

Ritual: The ritual is a means of simply causing Ju-Ju. It rarely has immediate effects, but when done, the Vibe Ju-Ju will cause long- term effects which the Phool may desire.

Oracle: A means of “seeing t he future”… not really, but what it does is open the Phool’s mind to ideas which may indeed affect the future.

Part Five

This has been a very basic introduction into the theories and practice of Discordian Magick. It has been presented in hoped of laying a groundwork for further study and explanation in the upcoming work The Confunomicon. If there are any who would like to share their observations, make comments or suggestions, or offer to publish the book, I will be at the listed space/time hodge/podge locale until May 1, 1991:

Lord Falgan, F.M., K.S.C.
Pineal Research Lab
Mu Cabal, Novus Ordo Seclorum Erisium
5210 16th Ave NE
Seattle, WA, 98105
USA, Earth, Galactic Quad: ZZ92ZA

Hail Eris!
All Hail Discordia!
(K) 3175 Cabaletta Texts- All Rites Reversed,
Reprint what you like… but please credit me, fnord?

Review: The Illuminatus! Trilogy, by Robert Shea and Robert Anton Wilson (2)

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The Illuminatus! Trilogy: The Eye in the Pyramid, The Golden Apple, Leviathan, by Robert Shea and Robert Anton Wilson
Dell, 0440539811 816 p.

It’s a classic. That’s what everybody says about it. It’s got style, class, and a very neat way of fucking up your head. It jumps, changes, moves, twists and turns all the way through until you’re no longer sure what the plot is, or why you’re even trying to follow it any more.

It plays games with you. It entices you in by being all cute and cuddly and voluptuous and entertaining and then [wap] it beats you over the head with a wet penguin from mars to break your complacency.

Pay attention. It’s fun, but there’s an undercurrent of seriousness in the gameplay that you’ll be able to pick out if you pay attention.

Four and a half wet fishes out of three.

The Illuminatus! Trilogy, by Robert Anton Wilson

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The Illuminatus! Trilogy, by Robert Anton WilsonThe Illuminatus! Trilogy, by Robert Shea and Robert Anton WilsonThe Illuminatus! Trilogy: The Eye in the Pyramid, The Golden Apple, Leviathan, by Robert Shea and Robert Anton Wilson
Dell, 0440539811, 816 p.

Robert Shea and Robert Anton Wilson combine a multitude of conspiracy theories, ’60s hippy culture with a conservative twist, and an odd writing style intended to cause the reader to incidentally deconstruct their ego by blurring the distinction between whose perspective they’re writing from. There’s a bit of required reading; if you don’t know much about Freud and Carl Jung, and the occult, for example, you’ll miss out a lot of what is said in the book. Starts losing pace about half-way through and ends in a whimper. Continue reading

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